Although throughout most of 2017 and early 2018, the crypto market and the broader community were focused on crypto prices reaching the moon (the great bull run of 2017), one of the most under looked yet revolutionary innovations in this space occurred during that time : invention of ERC 721’s (Non-fungible tokens – NFTs). This token type enabled users to create unique value on the blockchain, the applications of which are not just in gaming industry (unique in-game items owned by users and not the gaming platform) but also in other industries such as digital art, media and finance.
First, let’s begin by understanding what these Non fungible tokens are and how are these different from tokens on other Blockchains such as Bitcoin, Ethereum, Litecoin etc. Non-fungible tokens are nothing but cryptographic tokens (data) that is unique from other tokens of the same class. In other words, each NFT is unique and thus is not interchangeable. It can be created, owned (even fractionally owned by multiple owners) and transferred but is unique and cryptographically verifiable. Before the creation of CryptoKitties [a famous blockchain game that lets users create unique cats (digitally native to the blockchain) and allows anyone to buy, sell and add attributes to these cats], blockchains used to have same form of tokens i.e. tokens native to a blockchain were identical to one another and were interchangeable and divisible (example – one bitcoin is divisible up to 8 decimal places). The creation of NFTs enabled unique value to be created in the form of tokens that are uniquely identifiable, digitally scarce, programmable (upgradable and modifiable by owner), bought and sold publicly in a trustless manner and censorship resistant.
Why are Crypto-collectibles important ?
The applications and use cases of these type of unique digital collectibles extend beyond games like CryptoKitties. Unique Blockchain native tokens (non-fungible) can represent any asset class in the real world – real estate, art, media (music, video, books) etc. And the most important part about this innovation is that users do not need trusted intermediaries or platforms to create, buy or sell these digitally native or digital representation of real world assets. Each asset/ collectible is uniquely identifiable and can be transferred in a trustless manner. The combination of NFTs and identity data stored on blockchain makes the possibilities limitless. As I’ve mentioned in my previous posts – just like the invention of internet was about free flow of information (which transformed many industries ranging from advertising and news/media to entertainment and commerce ) and the invention of blockchain is about free flow of value (which will transform not just the industries mentioned above but also finance, which hasn’t been disrupted for a while now). Creation, transfer and storage of unique value in a trustless manner (peer to peer without any intermediaries/platforms) will reduce costs of production and increase margins for many business use cases mentioned above (news/media, real estate etc.)
Application in Gaming industry (will a Blockchain Game enabled by NFTs be the first killer App/DApp?)
Since the creation of CryptoKitties, many prominent people (venture capitalists, entrepreneurs, developers and thought leaders in this space) have started believing that Gaming industry will be first one to adopt blockchain technology at scale. And I believe they are right in believing so. When the internet came back in late 80s and early 90s, it was adopted by gaming and porn industries first. So yes, gaming could very well be the first killer App for blockchain technology. There are some unique benefits that blockchain offers to the gaming industry – micropayments (enabled by cryptocurrencies such as Bitcoin, Litecoin and even stable coins) which would benefit both gamers and creators , ownership of in-game assets/items that users truly own and could easily transfer to other games and even buy/sell in open marketplaces, and the ability to not just own an in-game item but also modify it any way the user wishes to. Once decentralized exchanges/ market places integrate buying and selling of NFTs, users will not have to go through extensive KYC/AML checks and other processes (such as account creation) to trade their tokens and this will increase liquidity/adoption of these tokens. Projects such as Decentraland (virtual world with NFTs) are extremely interesting as they could create multiple NFTs (an entire ecosystem) inside one project. Brian Armstrong, Coinbase’s co-founder and CEO, said in one of his recent blogpost that virtual currencies could be widely used in VR (virtual reality worlds) and crypto earned/generated in VR worlds could very well be used in future to pay off your real world bills.
Application in other industries (Digital Media, Art and Finance eventually)
The innovation of ERC-721 (NFTs) could theoretically be applied to other industries including digital media (music, video etc.) and art industries. Imagine artists being able to create unique value and being able to list it for sale (give access to whoever pays for it) without any trusted intermediary in between. A piece of art or real estate could also be fractionally owned by multiple owners even though the tokens themselves are not divisible (unlike bitcoin) and each token represents one unique item. Hence, fractional ownership of art, music, any form of media, property rights or any physical or digitally native asset is theoretically possible.
It is also very likely that NFTs eventually pave the way for an open finance system. Users could put their NFTs ( be it a Cryptokitty, a piece of art or media or even real estate) as collateral to take out a loan, or even create an options contract to hedge risk and lock in a price. Hence, new marketplaces could be created such as indexes for these NFTs that would enable people or institutions to get exposure to this asset class without having to own it themselves.
Looking ahead : Opportunities and challenges
Despite the hype around blockchain games such as CryptoKitties and the potential use cases of NFTs, the actual adoption in the past one year has been extremely slow and disappointing. Some of the reasons of slow adoption rate are :
- Scaling issues at the base layer protocol : Cryptokitties famously clogged the Ethereum network and this just proved that the current state of base layer protocols is just not ready for efficiently scaling such applications without crashing the network.
- UX/UI : another key issue with DApps and blockchain games running on public blockchains today is poor user interface and experience. Slow gaming experience (slow transaction times) leads to slow retention rate and high churn rate.
- Accessibility : to have access to most DApps and blockchain games, users need access to ether or the native token of the DApp. Currently, there are a lot of hurdles such as exchanges (that require KYC/AML) and wallets (not all wallets support different crypto currencies and ERC 721 tokens) that are contributing to low adoption rates.
- Bear Market : throughout 2018, crypto prices have been low and hence understandably fewer developers and entrepreneurs are excited about working in this space and creating new stuff.
Despite these challenges, there are some under looked opportunities that could be tapped into:
- Token Interoperability : NFTs need interoperability solutions that will enable exchange of NFT tokens between different platforms and games and hence would boost adoption.
- Second Layer solutions : second layer solutions (sidechains) are needed that are more scalable and can handle more transactions per second than the base layer. Adding functionalities to base layer protocols is always risky and hence second layer solutions would not only be a great test net and scaling solution to the volume challenge the industry faces but also open the space for third party developers to collaborate and innovate.
- Custody services : new, innovative and easier to manage custody tools are required to onboard new users for NFTs. Current custody and wallet services are just too complicated for everyday person to understand and use.
- Integrating Stable coins : extremely volatile cryptocurrencies such as bitcoin, Ethereum and others are just another hurdle for mass adoption of blockchain games and NFT ecosystem. Integrating stable coins for buying, selling and exchange of NFTs would boost adoption rates.
Follow
